
Product Designer (UI/UX)
Role Overview
Design Better Experiences. Keep Users Watching. Turn Great Design Into Growth.
At Thousands of Years Media Sdn. Bhd. (ToYm), we are looking for a Product Designer (UI UX) to shape the user experience of BiteShorts. Own the journey from understanding user problems through design, testing, engineering handoff and post-launch improvement. Make the platform intuitive so users discover content, keep watching, return and use paid features confidently.
Why This Opportunity Is Different
On an entertainment app, design directly affects first play, next episode, retention and conversion. Work with Product, Growth, Data and Engineering to improve real user journeys, not just attractive screens.
Job Description
What You Will Own
- Own the End-to-End Experience — Design the experience from first app open through long-term use. Create journeys, information architecture, flows, wireframes, prototypes and production-ready UI.
- Improve Key Product Journeys — Optimise onboarding, homepage, content discovery, search, viewing, next episode, subscription, payment and commerce. Reduce friction and improve completion.
- Validate With Users & Data — Use research, usability tests and behavioural data. Define hypotheses and success metrics with Product, Growth and Data; measure the impact of changes.
- Build the Design System — Maintain reusable components, UX standards, accessibility and visual consistency as the platform evolves.
- Work Closely With Engineering — Prepare specifications and handoffs, review implementation, support QA and improve features after release.
- Raise Product Design Standards — Explain design rationale, balance user and business needs with technical constraints, and mentor other designers where required.
Job Requirements
Who We Are Looking For
We care more about the products you designed and improvements achieved than years or qualifications. Show a portfolio explaining the problem, your design decisions, validation and measurable outcomes such as activation, first play, watch time, retention, conversion or task completion. Strong Figma, prototyping, design-system and user-research skills are important. Streaming, short-video, gaming, e-commerce or consumer-app experience is an advantage.
What Matters More Than Years or Certificates
Can you explain your decisions, validate solutions and take a design from problem discovery to launch and improvement? No strict minimum years or degree requirement.
Skills That Matter
- Product Design
- UI/UX
- Figma
- User Research
- Usability Testing
- User Journeys
- Information Architecture
- Interaction Design
- Prototyping
- Design Systems
- Accessibility
- Product Analytics
- Engineering Collaboration
Our Values
- Customer-Centric
- Purpose-Driven & Results-Oriented
- Teamwork
- Responsibility
- Effective Execution
- Humble & Learning
- Pursuit of Excellence
- Continuous Innovation
- Contribute to Society
Rewards & Growth
Shape BiteShorts’ user experience; own product journeys; work with Product, Growth, Data and Engineering; establish design standards and grow into broader design ownership.
This Role Is For You If…
You believe product design is more than attractive visuals. Solve real user problems and see how your work improves the app. Come design the next stage of BiteShorts.
How to Apply
Submit your resume and product-design portfolio, including a case study showing problem, decision, validation and result. Shortlisted candidates should be prepared for a 20–30-minute live BiteShorts UX assessment.

